Humans

Physique: "European"

Humans have the following Special Rules:

The basic human profile is as follows:

Name Movement Weapon Skill Ballistic Skill Strength Toughness Wounds Initiative Attacks Leadership Intelligence Cool Willpower
Human 4 3 3 3 3 1 3 1 7 7 7 7

The pregenerated Hero profiles are as follows:

Name Movement Weapon Skill Ballistic Skill Strength Toughness Wounds Initiative Attacks Leadership Intelligence Cool Willpower
Human 5 Hero 4 4 4 4 3 1 4 2 7 7 7 7
Human 10 Hero 4 5 4 4 4 2 4 3 8+1 7 7 7
Human 15 Hero 4 5 4 4 4 3 5 3 9+2 7 8+1 8+1
Human 20 Hero 4 6 4 4 4 4 6 4 10+3 7 8+1 8+1
Human 25 Hero 4 6 5 4 4 4 6 4 10+3 9+2 9+2 9+2

The pregenerated Wizard profiles are as follows:

Name Movement Weapon Skill Ballistic Skill Strength Toughness Wounds Initiative Attacks Leadership Intelligence Cool Willpower
Human 5 Wizard 4 4 3 4 3 1 3 1 7 8+1 8+1 8+1
Human 10 Wizard 4 4 3 4 3 2 4 1 8+1 9+2 8+1 9+2
Human 15 Wizard 4 5 3 4 4 3 4 1 9+2 9+2 9+2 9+2
Human 20 Wizard 4 5 4 4 4 4 5 1 9+2 10+3 9+2 10+3
Human 25 Wizard 4 6 5 4 4 4 6 1 10+3 10+3 10+3 10+3

Norse

Norse are subject to the following rules:

Weres

Weres are a significant deviation from standard human rules, as shown:

Weres have a unique statblock for their wolf-man and great wolf form, seperate to their normal statline and levelling up according to their normal rules. Great wolves do not modify there profiles on level up, instead gaining +1 Wound for every five levels except level 25. As the pregenerated statistics for the Human Hero and Wizards are identical to the prior list, they will not be repeated.

Name Movement Weapon Skill Ballistic Skill Strength Toughness Wounds Initiative Attacks Leadership Intelligence Cool Willpower
Wolf-Man 4 4 3 4 4 1 4 1 8 6 8 8

As follows are the pregenerated statistics, with both Hero and Wizard using the same statline:

Name Movement Weapon Skill Ballistic Skill Strength Toughness Wounds Initiative Attacks Leadership Intelligence Cool Willpower
Wolf-Man 5 4 5 4 5 4 1 5 2 8 6 8 8
Great Wolf 5 9 6 0 4 4 1 6 2 6 4 6 6
Wolf-Man 10 4 6 4 5 5 2 5 3 9+1 6 8 8
Great Wolf 10 9 6 0 4 4 2 6 2 6 4 6 6
Wolf-Man 15 4 6 4 5 5 3 6 3 10+2 6 9+1 9+1
Great Wolf 15 9 6 0 4 4 3 6 2 6 4 6 6
Wolf-Man 20 4 7 4 5 5 4 7 4 10+3 6 9+1 9+1
Great Wolf 20 9 6 0 4 4 4 6 2 6 4 6 6
Wolf-Man 25 4 7 5 5 5 4 7 4 10+3 8+2 10+2 10+2
Great Wolf 25 9 6 0 4 4 4 6 2 6 4 6 6

Chaos

As followers of chaos are radically overhauled by the Realms of Chaos, they will not be represented here.

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